11) Message boards : Graphics cards (GPUs) : Bug report on win64 (Message 1491)
Posted 5733 days ago by Profile [AF>HFR>RR] ThierryH


HI, I have already reported this to them because it did happen to another user.
If there is a forum there, you should really try to report it also there. Other users are running fine with Win64.

gdf


Thank you for your, as useally, quick answer.

ThierryH
12) Message boards : Graphics cards (GPUs) : Bug report on win64 (Message 1484)
Posted 5734 days ago by Profile [AF>HFR>RR] ThierryH
My bug report isn't on PS3Grid/GPUGrid application but on BOINC 6.3.8. I post it here because I suppose you can relay to Berkeley.

OS: Vista Pro 64 bit SP1 all patches installed
NVidia driver: 177.35 CUDA
BOINC: 6.3.8 Windows 64

The BOINC service is crashing just after start, so impossible to use BOINC on the machine.

ThierryH
13) Message boards : Number crunching : Trouble report (Message 1084)
Posted 5853 days ago by Profile [AF>HFR>RR] ThierryH
I had a power failure during this work unit running. Like you can see the time is minus 10000 that it does and claimed credit (and granted) is only 73 points.
Take care, result is probably wrong.
14) Message boards : Multicore CPUs : Need newbie guide for ps3grid (Message 163)
Posted 6138 days ago by Profile [AF>HFR>RR] ThierryH
I also have another question:
why do other boinc projects such as Rosetta and SETI have to wait 24 hours? That\'s what it says when I add these projects to your version of boinc.

Thanks


Hi,
Rosetta and SETI, as other projects, don\'t have client application for PS3. Your BOINC is testing each 24h to see if there is one.
15) Message boards : Number crunching : Trouble report on calculation time (Message 129)
Posted 6150 days ago by Profile [AF>HFR>RR] ThierryH
On my computer, you can find 2 work units with more than 100000 seconds of calculation time.
During the calculation of these work units, there was another process taking a lot of cpu power (vino-server).
16) Message boards : Server and website : Anti-Spam system ? (Message 124)
Posted 6153 days ago by Profile [AF>HFR>RR] ThierryH

Usually removing the quote works for me. The antispam system is furnished by BOINC via an external service. I told D. Anderson that the filter is a bit too strict...
If it keeps being a problem I can remove it.


I used quotes for on the script and commands. I also put a link on the original message I wrote on L\'Alliance Francophone\'s forum. I\'ll remake the translation later.

GDF, perhaps there\'s an available setup on this anti-spam ?
17) Message boards : Server and website : Anti-Spam system ? (Message 122)
Posted 6153 days ago by Profile [AF>HFR>RR] ThierryH
I just spend one hour to translate a methode to crunch without need keyboard and mouse connected on PS3 and I lose everything because of the anti-spam :(
18) Message boards : Number crunching : Credit system (Message 87)
Posted 6164 days ago by Profile [AF>HFR>RR] ThierryH
For the calculation time trouble, I think it\'s a bug in application. I\'d already suspended calculation before restart under Sony OS, and when I came back, I launched BOINC always under suspended calculation mode. I clearly view the good time on the current WU line. When I released calculation, the first screen refresh shown a restarted from 0 time.
19) Message boards : Number crunching : frsmd_f_ga version 5.15 (Message 47)
Posted 6179 days ago by Profile [AF>HFR>RR] ThierryH
Effectively, no new work for the moment.
20) Message boards : Number crunching : frsmd_f_ga version 5.15 (Message 42)
Posted 6180 days ago by Profile [AF>HFR>RR] ThierryH
I have fixed progression bar in the next version. However, this is just a visual effect, the wu will restart from where you have left it.


Thanks.


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